The “She-Hulk: Attorney at Law” team is defending criticism of the visual effects work in the show led by Tatiana Maslany, amid a recent wave of visual effects artists who have spoken of allegedly poor working conditions for projects produced by Marvel Studios.
“I feel incredibly, kind, deferential to the talent of these artists and the speed at which they have to work, of course, much faster than they probably should be given, in terms of how to churn these things out,” Maslany told reporters during a virtual panel for the upcoming Disney + series at the Television Critics Association summer press tour on Wednesday.
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Jessica Gao, who is the lead writer of the series, added: “It’s terrible that many artists feel rushed and feel the workload is too massive. I mean, I think everyone on this panel is in solidarity with all workers and is in favor of very good working conditions ”.
“She-Hulk” director Kat Coiro noted that while she worked with the visual effects artists on the show, “we’re not behind the scenes in these long nights and days.”
“If they feel pressure, we stay with them and listen to them,” Coiro added.
Maslany, Gao and Coiro were asked by a reporter about their experiences with the visual effects artists of “She-Hulk” and “how do you feel about the finished product”, noting that “there have been numerous reports lately that the effects visuals host … they feel incredibly crushed by the studios in general and Marvel continues to be called out.
Criticism of Marvel Studios in particular has been boiling over the internet in recent months, starting with anonymous posts on Reddit claiming overwhelming last-minute changes and poor pay for overtime. An artist, Dhruv Govil, published on Twitter in July that working on Marvel shows “is what prompted me to quit the visual effects industry,” claiming that Marvel is a “horrible customer” and has seen colleagues “break up after working too hard, while Marvel tightens the purse strings. “
“She-Hulk: Attorney at Law” has come under even more scrutiny due to its inherent premise, in which Jennifer Walters (Maslany) – a lawyer who specializes in superhuman-oriented legal cases – must face the complicated life of a 30 year old single who also happens to be a 6ft 7in super powerful green hulk.
Turning Maslany into She-Hulk requires a level of complex CGI work that most TV shows don’t have the time or budget to handle for long, and the show’s first trailer was criticized for what some felt was a non-CGI job. convincing.
During the TCA panel, Maslany defended the visual effects of the show. “I think we need to be super aware of how working conditions aren’t always optimal and that they have made these incredible strides in this industry,” the actor said. “I look at it and it doesn’t look like video game footage. I can see the character’s thoughts. I feel very in awe of what they do ”.
Coiro also criticized She-Hulk’s appearance in the series. “I think this has to do with our culture’s belief in their ownership of women’s bodies,” she said. “There is a lot of talk about her body type. We based it a lot on Olympic athletes, not bodybuilders, but I think if we went the other way, we would be facing the same criticism. I think it’s very difficult to win when you create women’s bodies. “
The nine-episode comedy series was moved Wednesday from its original debut from August 17 to August 18. It stars Mark Ruffalo as Jessica’s cousin Bruce Banner (and also Hulk), Tim Roth as Emil Blonsky (and also the Abomination) and Benedict Wong as Wong, as well as Jameela Jamil, Josh Segarra, Ginger Gonzaga, Jon Bass and Renée Elise Goldsberry.
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